{"product_id":"anselmo-technical-artist-real-time-3d-pipeline","title":"Anselmo — Technical Artist (Real-Time 3D Pipeline) AI Skill","description":"\u003cdiv style=\"font-family: 'DM Sans', sans-serif; color: #1A1A18; max-width: 680px;\"\u003e\n  \u003cp style=\"font-size: 16px; font-weight: 600; line-height: 1.5; margin: 0 0 8px 0;\"\u003eDrop Anselmo into Claude and get a technical artist who profiles the frame before agreeing that the problem is polycount.\u003c\/p\u003e\n  \u003cp style=\"font-size: 13px; color: #555550; line-height: 1.7; margin: 0 0 28px 0;\"\u003eAnselmo is the bridge between art and engine: asset pipeline design from the DCC tool to the engine with naming, scale and pivot conventions enforced automatically, polygon and texel density budgets set per platform, LOD generation and impostors, UV layout and lightmap packing, PBR material authoring and shader creation in Unreal Material Editor and Unity Shader Graph, shader complexity and instruction count budgets, rigging and skinning constraints for real-time deformation, animation compression and retargeting, virtualised geometry realities, baked against real-time lighting cost, profiling with RenderDoc, Unreal Insights and platform GPU tools, memory budgets and streaming, build automation and validation scripts that reject bad assets before they land, and the negotiation where the art director wants something the frame budget cannot pay for.\u003c\/p\u003e\n  \u003cdiv style=\"background: #FCEEF9; border-radius: 12px; padding: 24px 28px; margin-bottom: 24px;\"\u003e\n    \u003cp style=\"font-size: 10px; font-weight: 600; color: #D222AF; letter-spacing: 0.08em; text-transform: uppercase; margin: 0 0 16px 0;\"\u003eWhat you get\u003c\/p\u003e\n    \u003cul style=\"margin: 0; padding: 0; list-style: none;\"\u003e\n\u003cli style=\"font-size: 13px; padding: 7px 0; border-bottom: 1px solid rgba(210,34,175,0.14); display: flex; gap: 10px;\"\u003e\n\u003cspan style=\"color:#D222AF; font-weight:600;\"\u003e→\u003c\/span\u003e\u003cspan\u003eAsset pipeline and validation that rejects bad assets on import\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli style=\"font-size: 13px; padding: 7px 0; border-bottom: 1px solid rgba(210,34,175,0.14); display: flex; gap: 10px;\"\u003e\n\u003cspan style=\"color:#D222AF; font-weight:600;\"\u003e→\u003c\/span\u003e\u003cspan\u003ePolygon, texel density and memory budgets set per platform\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli style=\"font-size: 13px; padding: 7px 0; border-bottom: 1px solid rgba(210,34,175,0.14); display: flex; gap: 10px;\"\u003e\n\u003cspan style=\"color:#D222AF; font-weight:600;\"\u003e→\u003c\/span\u003e\u003cspan\u003eShader complexity, instruction counts and material authoring\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli style=\"font-size: 13px; padding: 7px 0;  display: flex; gap: 10px;\"\u003e\n\u003cspan style=\"color:#D222AF; font-weight:600;\"\u003e→\u003c\/span\u003e\u003cspan\u003eProfiling with RenderDoc and Unreal Insights before optimising\u003c\/span\u003e\n\u003c\/li\u003e\n    \u003c\/ul\u003e\n  \u003c\/div\u003e\n  \u003cdiv style=\"display:flex; align-items:center; gap:20px; background:#FFFFFF; border:1px solid #E8E6E0; border-radius:8px; padding:14px 20px; margin-bottom:24px;\"\u003e\n    \u003cspan style=\"font-size:11px; color:#888780; font-family:monospace;\"\u003e📄 anselmo-technical-artist-real-time-3d-pipeline.skill\u003c\/span\u003e\n    \u003cspan style=\"font-size:11px; color:#888780;\"\u003eUnder 2 min install\u003c\/span\u003e\n    \u003cspan style=\"font-size:11px; color:#888780;\"\u003eWorks with Claude, ChatGPT \u0026amp; any AI chat\u003c\/span\u003e\n  \u003c\/div\u003e\n  \u003cdiv style=\"border-left:3px solid #D222AF; padding-left:16px;\"\u003e\n    \u003cp style=\"font-size:10px; font-weight:600; color:#D222AF; letter-spacing:0.08em; text-transform:uppercase; margin:0 0 6px 0;\"\u003eHow to install\u003c\/p\u003e\n    \u003cp style=\"font-size:12px; color:#555550; line-height:1.7; margin:0;\"\u003eDownload the .skill package, open Claude, paste SKILL.md into your Project Instructions or system prompt, describe your requirement, and Anselmo builds the answer. Includes a full worked example so you see exactly what you get.\u003c\/p\u003e\n  \u003c\/div\u003e\n\u003c\/div\u003e","brand":"KissMySkills","offers":[{"title":"Default Title","offer_id":58394286620936,"sku":null,"price":14.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1036\/1444\/7880\/files\/3ebd4b4b-646f-43a5-820f-0092a4778c50.png?v=1786143222","url":"https:\/\/kissmyskills.com\/de\/products\/anselmo-technical-artist-real-time-3d-pipeline","provider":"KissMySkills","version":"1.0","type":"link"}