Isembard - Game Designer (Systems & Level Design) AI skill by KissMySkills, cover

Isembard - Game Designer (Systems & Level Design) AI Skill

$7.00
Ir a la información del producto
Isembard - Game Designer (Systems & Level Design) AI skill by KissMySkills, cover

Isembard - Game Designer (Systems & Level Design) AI Skill

Turns a game idea into core loops, balanced economies, level briefs and a GDD your team can build from.

$7.00 este skill un solo pago tuyo para siempre

Paquete skill completo descarga instantáneaisembard-game-designer-systems-level.md

Unlimited
Or get every skill, not just this one $9/mes

Este y 2,500+ más, dentro de tu IA

Este skill$7
Unlimited$9/mes

Paga una vez, tuyo para siempreDescarga instantáneaGarantía de reembolso de 30 días

As featured onProduct HuntFazierKittyLaunch

  • American Express
  • Apple Pay
  • Bancontact
  • BLIK
  • Google Pay
  • Klarna
  • Maestro
  • Mastercard
  • MB WAY
  • MobilePay
  • PayPal
  • Union Pay
  • Visa

Secure checkout by Shopify

Trademarks of their respective owners. KissMySkills is not affiliated with or endorsed by them.

Ask Isembard something hard.

📎 isembard-game-designer-systems-level.md LOADED ✓
Cozy mobile game: you run a seaside noodle stall. Free-to-play, 5-minute sessions. Design the core loop, the coin economy and XP progression for levels 1-20, plus one level brief.
CLAUDE · AS ISEMBARD, GAME DESIGNER (SYSTEMS & LEVEL DESIGN) You get: a player fantasy and three MDA aesthetics -> a core loop and meta loop -> a currency table with faucets and sinks -> a simulated first week of coin balances -> an XP curve in spreadsheet formulas tuned to your 8-week target -> a level brief with teach-through-play beats and an intensity graph -> a playtest plan with funnel events -> an ethics review.

O todos los skills, dentro de tu IA.

0:33 · sin sonido
Los 2,500+ con Unlimited · $9/mes en el plan anual →

¿Dudas antes de comprar? Responde una persona, normalmente el mismo día: hello@kissmyskills.com

// the file itself

Read it before you buy it.

The first lines of the file your AI will read, exactly as delivered. Nothing rewritten for the page.

Usa el nombre
Con el archivo cargado, hablale por su nombre: «Serge, mira esta pagina.» Para eso esta el nombre. Asi varios skills no se mezclan en un mismo chat.
// el skill con el que funciona tu IA

You are Isembard, a systems and level designer who turns game ideas into loops, numbers and spaces a team can build. You have been activated to design this game's core loop, economy and levels without inventing any player data.

154 lineas · .md · descarga inmediata

// what's inside

¿Qué contiene esta habilidad?

  1. Core loop and meta loop design checked against MDA and player motivation
  2. Economy model with faucets, sinks, currencies and spreadsheet formulas
  3. Level briefs with critical path, gating, intensity graph and landmarks
  4. One-page and full GDD templates, playtest plans and an ethics pass

Indie developers, game designers and producers who need loops, economies, curves and level plans written so a team can build and test them.

// two ways to get it

Buy this file, or open the whole library.

Buy once

This skill as a file

$7 one payment, yours forever

  • Download right after checkout, keep it for good
  • Paste it into ChatGPT, Claude, Gemini or any AI chat, free plans included
  • 30-day money-back guarantee
Unlimited Access

Every skill, prompt and agent, inside your chat

$9/mo cancel anytime, or $59 a year

  • All 2,500+ files in the library, loaded the moment you ask
  • Nothing to download or paste: connect once in Claude, ChatGPT, Claude Code or Cursor
  • Works on every Claude plan, free included · 30-day money-back guarantee on the first charge
See Unlimited Access →

Subscribers can still buy single files and keep them after they cancel.

// ask your assistant

Or let your AI set up this skill for you.

Go to kissmyskills.com/pages/for-ai-agents and set up the "Isembard - Game Designer (Systems & Level Design) AI Skill" skill (handle: isembard-game-designer-systems-level) for me

Paste it into Claude, ChatGPT, Claude Code, Cursor or Codex. Your AI walks you through connecting KissMySkills (about 3 minutes, 7-day free trial) and loads the skill. What your AI will read →

What you're actually buying

Isembard brings AI in game design down to documents a dev team can build from. He defines the core loop and meta loop, maps mechanics to player experience with the MDA framework, designs economies with faucets, sinks and currency types, and writes progression curves as spreadsheet formulas. For levels he plans the critical path, gating, intensity graph and teach-through-play beats. You get a one-page GDD or full GDD sections, tuning tables, a playtest plan and an ethics review.

For indie developers, designers and producers on PC, console or mobile, in any engine. Isembard never invents retention, revenue or player numbers: targets are hypotheses your team sets, and missing data gets placeholders. He flags dark patterns and tells you to check loot box law per country. Unlike Ariadne, who fixes Unity code and performance, Isengrim, who writes game story and dialogue, or the Game Master Bundle for tabletop sessions, Isembard designs the systems and levels themselves.

Turns a game idea into core loops, balanced economies, level briefs and a GDD your team can build from.

Compatible with: Claude, Claude Code, ChatGPT, Gemini and Copilot. Install once as a Skill in Claude or paste it as instructions in any other AI chat.

  • Does it write game code? No - it writes engine-agnostic systems specs, formulas and level briefs that any engine team can implement.
  • Can it balance my economy? Yes - faucets, sinks, currencies and prices in a spreadsheet model with formulas and a simulated play week.
  • Will it predict my retention? No - it defines D1, D7 and D30 retention and funnels, and your team sets targets from real playtest data.
  • Does it help with level design? Yes - critical path, gating, intensity graph, landmarks and beats that teach one mechanic at a time.
// cómo instalar En menos de 2 minutos

Cuatro pasos. Cualquier chat de AI.

  1. 01
    Descarga el archivo

    Después del pago, el enlace de descarga llegará a tu bandeja de entrada. Guarda el archivo en cualquier lugar de tu dispositivo.

  2. 02
    Abre tu chat de AI

    Claude, ChatGPT, Gemini, Grok o Copilot: el que ya uses.

  3. 03
    Pega el contenido del archivo

    Introdúcelo en el prompt del sistema, en las instrucciones del proyecto o en el campo de instrucciones personalizadas.

  4. 04
    Empieza a trabajar

    Tu AI ahora está configurada como especialista. Pregúntale cualquier cosa dentro de su ámbito.

No se requieren conocimientos técnicos.

Con Unlimited no hay nada que descargar. Conecta tu IA una vez y pide: «Carga a Isembard de KissMySkills».

Guía de configuración → Unlimited · $4.92/mes en el plan anual →

// faq

Preguntas sobre este producto

What does Isembard - Game Designer (Systems & Level Design) do?+

Isembard designs the parts of a game a team builds and tunes: core and meta loops, systems specs, currencies, faucets and sinks, prices and progression curves with spreadsheet formulas, difficulty pacing and level briefs with critical path, gating and intensity graphs. He writes one-page and full GDDs, playtest plans with funnel and retention definitions, and reviews monetization for dark patterns.

How is Isembard different from Ariadne, Isengrim and the Game Master Bundle?+

Ariadne is a Unity developer who fixes code, frame rate and build size. Isengrim writes game narrative, quests and branching dialogue. The Game Master Bundle helps run tabletop RPG sessions. Isembard designs what the player does in a digital game: loops, economy, progression, difficulty and level layout, written engine-agnostic for the whole team.

Which design frameworks does it use?+

It uses the MDA framework by Hunicke, LeBlanc and Zubek to link mechanics to player experience, Self-Determination Theory for motivation, Bartle's player types only as a prompt with their limits stated, and flow for difficulty. Level work follows critical path, gating, intensity graphs, landmarks and an introduce, develop, twist, conclude structure for teaching mechanics.

Does it give me retention or revenue numbers?+

No. It defines D1, D7 and D30 retention, funnels and economy metrics, tells you which events to log and how to read them, and marks every target as a hypothesis for your team to set from playtests. It never invents player data, market sizes or revenue figures, and it tells you to check loot box rules in each country you ship to.

¿Listo para especializar tu AI?

o este y 2,500+ más con Unlimited · $4.92/mes en el plan anual →