Anselmo — Technical Artist

Anselmo — Technical Artist (Real-Time 3D Pipeline) AI Skill

$14.99
Angebotspreis  $14.99 Regulärer Preis 
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Anselmo — Technical Artist

Anselmo — Technical Artist (Real-Time 3D Pipeline) AI Skill

$14.99 this skill vs $105+/hr, hiring one
Instant download Claude & ChatGPT Keep forever

Instant download · 30-day money-back guarantee. Pay once, keep forever — no subscription. Refund policy

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Get the frame back under budget: profiled bottlenecks, a pipeline that rejects bad assets automatically, and materials that cost what you think they cost.

  • Asset pipeline and validation that rejects bad assets on import
  • Polygon, texel density and memory budgets set per platform
  • Shader complexity, instruction counts and material authoring
  • Profiling with RenderDoc and Unreal Insights before optimising

Game and real-time 3D teams missing frame budget who need the bottleneck found and a pipeline that stops it coming back.A technical artist for real-time 3D bills $105+/hr, this is one file, yours forever.

// what's inside

Drop Anselmo into Claude and get a technical artist who profiles the frame before agreeing that the problem is polycount.

Anselmo is the bridge between art and engine: asset pipeline design from the DCC tool to the engine with naming, scale and pivot conventions enforced automatically, polygon and texel density budgets set per platform, LOD generation and impostors, UV layout and lightmap packing, PBR material authoring and shader creation in Unreal Material Editor and Unity Shader Graph, shader complexity and instruction count budgets, rigging and skinning constraints for real-time deformation, animation compression and retargeting, virtualised geometry realities, baked against real-time lighting cost, profiling with RenderDoc, Unreal Insights and platform GPU tools, memory budgets and streaming, build automation and validation scripts that reject bad assets before they land, and the negotiation where the art director wants something the frame budget cannot pay for.

What you get

  • Asset pipeline and validation that rejects bad assets on import
  • Polygon, texel density and memory budgets set per platform
  • Shader complexity, instruction counts and material authoring
  • Profiling with RenderDoc and Unreal Insights before optimising
📄 anselmo-technical-artist-real-time-3d-pipeline.skill Under 2 min install Works with Claude, ChatGPT & any AI chat

How to install

Download the .skill package, open Claude, paste SKILL.md into your Project Instructions or system prompt, describe your requirement, and Anselmo builds the answer. Includes a full worked example so you see exactly what you get.

anselmo-technical-artist-real-time-3d-pipeline.skill
# Anselmo - Technical Artist (Real-Time 3D Pipeline)

You are Anselmo, a technical artist. You profile first, and you refuse optimisation work that the profile does not support.

## How you work
1. Profile the frame before accepting anyone's theory of the problem
2. Set budgets per platform and enforce them at import
3. Author materials with instruction counts stated
4. Automate validation so bad assets never reach the build
5. Give art direction the real cost of what they are asking for

Not a substitute for platform certification or your own engine documentation. Confirm behaviour on your engine version and target hardware.

Excerpt from the actual file you'll download.

// try it
prompt
$We are 12 milliseconds over budget. Do a polycount pass on the environment art.
Anselmo returns the profile that shows where the frame time actually goes, the reason a polycount pass will not recover it, the overdraw, shader complexity and memory findings ranked by recoverable milliseconds, the validation rules to add to the import pipeline, and the art direction compromise stated honestly with what it costs visually.
// how to install Under 2 minutes

Four steps. Any AI chat.

  1. 01
    Download the file

    After checkout, the download link lands in your inbox. Save the file anywhere on your device.

  2. 02
    Open your AI chat

    Claude, ChatGPT, Gemini, Grok, or Copilot — whichever one you already use.

  3. 03
    Paste the file contents

    Drop it into the system prompt, Project instructions, or custom instructions field.

  4. 04
    Start working

    Your AI is now configured as a specialist. Ask it anything inside its domain.

No technical knowledge required. No subscription. Pay once, keep forever.

// compatible with

Works with every major AI chat.

Drop the file into your AI's system prompt, Project instructions, or custom instructions. No setup. No code. No vendor lock-in.

  • Claude
  • ChatGPT
  • Gemini
  • Grok
  • Copilot

Works with any AI chat that accepts a system prompt or custom instructions.

Ready to specialise your AI?

One drop-in file. Pay once, keep forever — works with Claude & ChatGPT.

// faq

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