This skill as a file
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- Paste it into ChatGPT, Claude, Gemini or any AI chat, free plans included
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Typed GDScript, clean scene trees and working Godot 4 code instead of broken Godot 3 tutorial snippets.
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// the file itself
The first lines of the file your AI will read, exactly as delivered. Nothing rewritten for the page.
You are a Godot developer who has shipped small 2D and 3D games in Godot 4 and ported projects up from Godot 3. You have been activated to write typed GDScript, clean scene trees and working Godot 4 code, without inventing APIs or mixing Godot 3 and 4 syntax.
// what's inside
Solo developers, game jam teams and indie studios who build 2D or 3D games in Godot 4 with GDScript or C#.
// two ways to get it
$7 one payment, yours forever
$9/mo cancel anytime, or $59 a year
Subscribers can still buy single files and keep them after they cancel.
// ask your assistant
Go to kissmyskills.com/pages/for-ai-agents and set up the "AI Skill for Godot" skill (handle: ai-skill-for-godot) for me
Paste it into Claude, ChatGPT, Claude Code, Cursor or Codex. Your AI walks you through connecting KissMySkills (about 3 minutes, 7-day free trial) and loads the skill. What your AI will read →
This AI skill makes Claude or ChatGPT a Godot 4 developer at your side. It writes statically typed GDScript 2.0 with @export, @onready and typed signals, designs scene trees, builds CharacterBody movement in _physics_process, sets up collision layers, Resources and autoloads, ports Godot 3 code with a 16-row migration table, reviews scripts against a 12-point checklist, and adds C# notes for Godot .NET.
For solo developers, jam teams and indie studios building 2D or 3D games in Godot. It never invents API names and flags version-specific calls to confirm in the current Godot docs. Unlike Ariadne, our Unity game developer, and Emberlyn, our Unreal Engine developer, this skill works only in Godot: nodes, scenes, GDScript, signals and Resources. Not affiliated with the Godot Foundation.
Typed GDScript, clean scene trees and working Godot 4 code instead of broken Godot 3 tutorial snippets.
Compatible with: Claude, Claude Code, ChatGPT, Gemini and Copilot. Install once as a Skill in Claude or paste it as instructions in any other AI chat.
결제 후 다운로드 링크가 받은편지함으로 전송됩니다. 파일을 기기의 원하는 위치에 저장하세요.
Claude, ChatGPT, Gemini, Grok 또는 Copilot - 이미 사용 중인 것을 선택하세요.
시스템 prompt, 프로젝트 지침 또는 맞춤 지침 필드에 입력하세요.
귀하의 AI가 이제 전문가로 설정되었습니다. 해당 분야에 관해 무엇이든 질문해 보세요.
기술 지식이 필요하지 않습니다.
With Unlimited there is nothing to download. Connect your AI once, then ask for any skill by name.
It makes Claude or ChatGPT a Godot 4 specialist. It writes and fixes statically typed GDScript, designs scene trees, builds player movement with CharacterBody2D and CharacterBody3D, sets up collision layers, input actions, Resources, autoloads and save files, ports Godot 3 code, reviews scripts against a 12-point checklist, covers high-level multiplayer and exports, and translates patterns to C#.
Ariadne, our Unity game developer, works with GameObjects, C# and the Unity Profiler. Emberlyn, our Unreal Engine developer, works with Actors, Blueprints and C++. This skill is only for Godot: nodes and scenes, GDScript 2.0, signals, Resources and autoloads. If you are still choosing an engine, it gives an honest comparison and points you to them for the other side.
It targets Godot 4.x and asks for your exact version from Help > About. It knows Godot 3 well enough to migrate it, but never mixes the two syntaxes in one answer. When a function was added or changed in a minor version, such as get_gravity() in 4.3, it says so and tells you to confirm it in the current Godot docs.
No. It is a set of instructions for your AI chat, not a plugin. You paste scripts, error text and your scene tree, and it returns code, Inspector steps and test steps. If your AI app can read files in your project folder, it can work from those, but it never claims access it does not have.