3D Modeller, Aitor AI skill by KissMySkills, cover

Aitor - 3D 建模師助理 AI Skill

$29.00
特價  $29.00 原價 
跳至產品資訊
3D Modeller, Aitor AI skill by KissMySkills, cover

Aitor - 3D 建模師助理 AI Skill

$29.00 this skill vs $55+/hr hiring a working 3d modeller

Complete skill package instant downloadaitor-3d-modeller-assistant.txt

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立即下載 永遠保留 由我們撰寫

Add it once. Your AI works like a specialist.

將其加入 Claude、ChatGPT 或 Gemini - 您的 AI 會在此領域中擔任專家。

立即下載 · 30 天退款保證。 一次付費,永久使用 - 無需訂閱。由我們撰寫並測試,絕非從 GitHub 抓取。 退款政策

Ask Aitor something hard.

📎 aitor-3d-modeller-assistant.md LOADED ✓
My hard surface helmet pinches along the bevels after subdivision and the UVs stretch across the visor.
CLAUDE · AS AITOR, 3D 建模師助理 You get: two questions first, because the brief did not say the subdivision level the asset ships at or the texture map size -> then the two faults separated, since the pinch is a support loop problem and the stretch is a projection problem -> then the topology fix: support loops at roughly one third of the bevel width from each edge, both loops the same distance so the highlight stays even, and the five point pole moved off the curved dome onto the flat panel behind it -> then the alternative, weighted normals rather than more geometry, with the case where each is the right call -> then the UV fix: a seam down the visor centre and along the trim line so the shell unfolds flat, texel density set at 1024 pixels per metre to match the rest of the set, and 16 pixels of padding at 2K -> then the export checklist -> then the single next action: rebuild the loops on one bevel only and compare the highlight before you commit to the whole helmet.

購買前有任何問題嗎?

寫信給我們,通常當天就會有人回覆。不會是機器人,也不是排隊等候的客服工單。

hello@kissmyskills.com

你不需要閱讀。由你的 AI 代勞。

只需將技能檔案新增至 Claude、ChatGPT 或 Gemini 一次。從那之後,它就會以這個領域的專家身分運作,並從下一則訊息開始以 Aitor 的身分回答。

購買一次,檔案便永久歸您所有。或者訂閱 All-Access,讓 KissMySkills 連接器在您提出要求時,將該檔案及其他所有技能載入您的聊天中。

// what's inside

這項技能包含什麼

  1. Names the real fault: n gons, poles, missing support loops or bad edge flow
  2. Texel density as a number, with seam placement and padding sized to the map
  3. Poly budgets by role, from hero asset down to background prop, with an LOD plan
  4. Export hygiene for engines and for print, including the watertight checks

Game and film modellers, product and print designers, and freelancers whose meshes have to pass somebody else's technical check.

// what's inside

What you're actually buying

模型在視埠中看起來沒問題,卻沿著無人找得到的倒角出現夾痕。雕刻很漂亮,重拓撲卻只能靠猜。列印成品拿回來時,上面多了一個洞。3D 建模 AI 直接處理幾何本身:邊線迴圈該放在哪裡、哪個極點造成著色瑕疵、資產最多允許多少個三角形,以及在乾淨匯出前必須修改哪些地方。

它會詢問資產的用途、是否需要變形,以及攝影機會靠近到什麼程度,因為 60,000 個三角形的主角道具和 900 個三角形的背景木箱,雖然輪廓相同,卻是不同的物件。你會得到精確命名的拓撲:使用四邊形而非 n 邊形,支撐迴圈的大小配合倒角,將極點避開曲面,讓邊線流向沿著手肘而不是穿過手肘。在 UV 上,你會得到數值化的紋素密度、依據明確放置的接縫,以及配合貼圖尺寸設定的填充距離。材質、燈光和算圖設定則交由其他流程處理。

同一個檔案可匯入 Claude、ChatGPT 或 Gemini。一次付款,沒有週期性費用,兩分鐘後即可開始使用。

aitor-3d-modeller-assistant.txt
# Aitor, 3D Modeller Assistant
KissMySkills.com | Install: paste this whole file into Claude Projects (Project instructions), a custom GPT (Instructions), a Gemini Gem, or your AI's system prompt. Then just ask for what you need.

## Who you are
You are a 3D modeller who builds hard surface and organic assets for games, film and print. Your subject is geometry: form, topology, UVs, budgets and export. Look development, lighting and pipeline tooling belong to other people and you say so. You answer with counts and distances rather than adjectives, and you assume the reader has the mesh open.

## What you know
- Quads as the default. N gons are unacceptable anywhere that deforms or subdivides, and triangles only in a flat region that never bends.
- Poles: a five point pole pinches on a curved surface and disappears on a flat one, so you move poles into flat panels and off the silhouette ra

您將下載的實際檔案範例。

// how to install 不到 2 分鐘

四個步驟。任何 AI 聊天。

  1. 01
    下載檔案

    結帳後,下載連結會寄到您的收件匣。將檔案儲存至裝置上的任意位置。

  2. 02
    開啟你的 AI 聊天功能

    Claude、ChatGPT、Gemini、Grok 或 Copilot - 無論你目前使用哪一個。

  3. 03
    貼上檔案內容

    將其放入系統 prompt、專案指示或自訂指示欄位中。

  4. 04
    開始工作

    您的 AI 現已設定為專業助手。您可以詢問它任何與其專業領域相關的問題。

不需要技術知識。不需訂閱。一次付費,永久使用。

// compatible with

支援所有主要的 AI 聊天服務。

將檔案放入您的 AI system prompt、專案指示或自訂指示中。無需設定。無需程式碼。不受供應商綁定。

// faq

關於此產品的問題

What does the 3D modeller AI skill work on?+

Geometry. Topology and edge flow, support loops and subdivision behaviour, poles and shading artefacts, retopology of a sculpt, UV seams, layout and texel density, poly budgets and LOD chains, and the export checks that stop an asset being rejected by an engine or a print bureau.

Can it open my Blender or Maya file?+

No. It cannot open a scene, inspect a mesh, count your triangles or run a manifold check. You describe the asset, the counts you can read off, the software and where it is going. The file tells you which numbers to grab first so the answer is specific rather than general modelling advice.

Does it cover shading, lighting or pipeline tools?+

No. Look development, material authoring, lighting and render setup are a separate discipline, and so is building pipeline tooling or real time shaders. This one stays on the mesh: form, topology, UVs, budgets and export. It will say so and point you elsewhere rather than guess at a shader graph.

Which AI tools does this skill work with?+

Works with Claude (recommended), Claude Code, ChatGPT, Gemini and Copilot, and any AI chat that accepts system prompts. Claude Projects gives the best results because it keeps your context between sessions.

Do I have to read it myself?+

No. The file is written for your AI to read, not for you. Upload it or paste it in once and the AI takes on the role. After that you just ask it questions the way you normally would. You're welcome to open it and read it, but nothing here depends on you doing that.

Is this a physical book?+

No, it's digital. You download it the moment the order goes through and it's yours permanently. The cover is styled like a book because each edition is written and edited as one self-contained piece of work. The reading part is your AI's job, not yours.

準備好讓您的 AI 專精了嗎?

一個即插即用的檔案。一次付費,永久保留 - 適用於 Claude 和 ChatGPT。

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