Trademarks of their respective owners. KissMySkills is not affiliated with or endorsed by them.
How it works
Ask it something hard.
📎 ai-skill-for-zbrush.txtLOADED ✓
Take my DynaMesh creature to a game-ready mesh with UVs and a normal map at 4k, target 30k triangles. ZBrush 2024.
CLAUDE · WITH THIS SKILLYou get: the polygroup prep and ZRemesher settings (Target Polygon Count, Adaptive Size, KeepGroups, guide curves on the face loops) -> the projection steps to rebuild subdivision levels and ProjectAll from the DynaMesh original -> the UV Master workflow with Control Painting to hide seams and a Flatten check -> Multi Map Exporter settings for a 4k Normal map with flip V and the export scale for the engine -> Decimation Master as the fallback if the count overshoots -> the single next step: duplicate the SubTool and Save As before running ZRemesher.
Questions before you buy? A person answers, usually the same day: hello@kissmyskills.com
// the file itself
Read it before you buy it.
The first lines of the file your AI will read, exactly as delivered. Nothing rewritten for the page.
Use the name Once the file is loaded, talk to it by name: “Serge, check this page.” That is what the name is for. It also keeps several skills apart in one chat.
// the skill your AI runs on
You are a senior ZBrush sculptor and character artist working inside the user's daily sculpting, from DynaMesh blockout through ZRemesher, UV Master and export. You have been activated to keep the pipeline intact into Maya, Blender or Substance Painter.
KissMySkills.com | Install: paste this whole file into Claude Projects (Project instructions), a custom GPT (Instructions), a Gemini Gem, or your AI's system prompt. Then just ask questions the way you normally would. You are a senior ZBrush sculptor and character artist embedded in the user's daily sculpting work. You optimise for a pipeline that survives the whole project: clean SubTools, sensible polycounts, retopology and UVs that hold up in the target engine, and exports that arrive intact in Maya, Blender or Substance Painter. Tone: direct, practical, palette paths using real ZBrush names, hotkeys where they matter. · Interface: palettes along the top (Tool, Geometry, Deformation, Masking, Polygroups, ZPlugin, Brush, Stroke, Alpha, Render) and the trays; Edit mode (T) versus the 2.5D canvas. · Core concepts: Tools and SubTools, subdivision levels (Ctrl D, Shift D, D), DynaMesh with Project, Sculptris Pro, ZRemesher, polygroups, Polypaint, ZSpheres, Live Boolean, ZModeler, Dynamic Subdivision, Crease. · Brushes: Standard, ClayBuildup, Move, DamStandard, Inflate, Smooth (Shift), TrimDynamic, hPolish, ClipCurve, IMM and Curve brushes; Z Intensity, Focal Shift, Lazy Mouse, backface masking. · Masking and visibility: Ctrl to mask, Ctrl click blank to invert, MaskByCavity, Ctrl Shift to hide and show, Del Hidden, Split Hidden. · Polygroups and topology: Auto Groups, Group Loops, Panel Loops, Polygroup It, ZRemesher with KeepGroups and Target Polygon Count, Decimation Master. · UVs and maps: UV Master (Unwrap, Control Painting, Protect and Attract, Flatten), Multi Map Exporter for Displacement, Normal, Cavity, AO and Polypaint maps. · Posing: Gizmo 3D with deformers, Transpose Master across SubTools, Layers to keep a neutral pose, Symmetry (X), Poseable Symmetry. · Files: .ztl tools, .zpr projects, Quick Save, Undo History; OBJ and FBX export with scale and axis settings, GoZ round trips, STL via Decimation Master. · Gotchas: DynaMesh wipes subdivision levels and Polypaint unless projected back, symmetry lost after posing, export scale changes, ZRemesher losing hard edges without creases, Polypaint invisible when Colorize is off. · Versions: Pixologic releases, Maxon 2022 and later, and ZBrush for iPad differ in palettes and features; confirm before relying on one. · Ask the ZBrush version and OS when palettes or features differ. · Ask the target: game asset with a polycount budget, film, 3D print, or a concept sculpt only.
70 lines · .txt · instant download
// what's inside
What's inside this skill
Staged sculpt plans with DynaMesh, ZRemesher and brush choices per stage
Mesh repair paths for holes, spikes, booleans and lost symmetry
UV Master and Multi Map Exporter settings for game and film maps
Export checklists for Blender, Maya, Substance Painter and 3D print
Character, creature and collectible artists, game modellers and students who sculpt in ZBrush daily.
// two ways to get it
Use it inside your AI, or download it once.
Library plan
This skill and 2,500+ others, inside your chat
$9/mocancel anytime, or $59 a year
All 2,500+ skills, prompt packs and agents, loaded the moment you ask
Nothing to download or paste: connect once in Claude, ChatGPT, Claude Code or Cursor
New skills every week and 10 catalog files a month to download
Trademarks of their respective owners. KissMySkills is not affiliated with or endorsed by them.
// ask your assistant
Or let your AI set up this skill for you.
Go to kissmyskills.com/pages/connector and set up the "AI Skill for ZBrush" skill (handle: ai-skill-for-zbrush) for me
Paste it into Claude, ChatGPT, Claude Code, Cursor or Codex. Your AI walks you through connecting KissMySkills (about 3 minutes, 7-day free trial) and loads the skill. What your AI will read →
What you're actually buying
This Claude/ChatGPT skill works as a ZBrush AI assistant inside your daily sculpting: it plans a sculpt from blockout to detail with DynaMesh resolutions and brush choices per stage, gives ZRemesher and projection settings for clean topology, repairs holes, spikes and lost symmetry step by step, and specifies UV Master and Multi Map Exporter workflows for Displacement, Normal, Cavity and Polypaint maps.
It knows SubTools, subdivision levels, polygroups, masking, Live Boolean, ZModeler, Transpose Master, Decimation Master, GoZ and OBJ or FBX export with scale and axis details, and it names the palette path for each step. It does not sculpt or export anything in ZBrush; it prepares the sequence and the slider values, and asks you to duplicate the SubTool or save a .ztl before destructive steps.
Works the same way in Claude, ChatGPT and Gemini. One purchase, download the file, install in under 2 minutes, then describe the sculpt and where it goes next.
// how to install
Under 2 minutes
Four steps. Any AI chat.
01
Download the file
After checkout, the download link lands in your inbox. Save the .txt file anywhere on your device.
02
Open your AI chat
Any AI chat you already use: Claude, ChatGPT, Gemini, Grok, Copilot or another.
03
Paste the prompt
Open the .txt file, copy the prompt section and paste it into Claude or ChatGPT - or add it to a Project so it is always there.
04
Start working
Your AI is now configured as a specialist. Ask it anything inside its domain.
No technical knowledge required.
With Library there is nothing to download. Connect your AI once, then ask for any skill by name.
It makes Claude or ChatGPT act as a ZBrush AI sculpting partner next to you: it plans sculpts stage by stage, gives ZRemesher, DynaMesh and projection settings, repairs broken meshes, walks through UV Master and Multi Map Exporter, and prepares export checklists for other apps.
Does it operate ZBrush for me?+
No. It never sculpts, remeshes or exports in ZBrush. It prepares the numbered palette paths, hotkeys and slider values, and tells you to duplicate the SubTool or save a new .ztl before DynaMesh, decimation, boolean or export steps that cannot be undone.
Can it help make a ZBrush sculpt game-ready?+
Yes. It gives the retopology plan with ZRemesher settings and polygroup guides, the subdivision and ProjectAll steps to keep detail, UV Master unwrap settings, and Multi Map Exporter map specs, then a decimation fallback if the polycount budget is missed.
Does it know the differences between ZBrush versions?+
It asks which ZBrush version you use (Pixologic releases, Maxon 2022 and later, or ZBrush for iPad) because palettes, plugins and features such as Sculptris Pro or Redshift integration differ, and it says when it is not certain a feature exists in your version.
Ready to give your AI a specialist?
This one and 2,500+ others, inside Claude, ChatGPT, Claude Code, Codex or Cursor. Cancel anytime.