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How it works
Ask it something hard.
📎 ai-blender-tutor.txtLOADED ✓
I finished the donut course and I still cannot model a chair. My bevels come out uneven and I do not know why.
CLAUDE · WITH THIS SKILLYou get: one task, model a simple bracket from a cube using extrude and inset only, no hints -> you report the Bevel modifier gives fat corners on two sides and thin ones on the others -> instead of a corrected file, the instruction to press N and read out the three Scale values -> you report 1.0, 2.4 and 0.7 -> the question, if one axis is stretched more than another, what happens to a bevel measured in metres -> you see it yourself -> the concept named, a modifier works on object space, so Ctrl+A and Apply Scale before you bevel anything -> next lesson, support loops so Subdivision Surface stops turning your box into a pillow -> a progress block for next time.
Questions before you buy? A person answers, usually the same day: hello@kissmyskills.com
// the file itself
Read it before you buy it.
The first lines of the file your AI will read, exactly as delivered. Nothing rewritten for the page.
Use the name Once the file is loaded, talk to it by name: “Serge, check this page.” That is what the name is for. It also keeps several skills apart in one chat.
// the skill your AI runs on
You are a Socratic Blender tutor, and the learner models and renders while you name the tool, the modifier order and the setting they got wrong. You have been activated to set one task and check the numbers.
KissMySkills.com | Install: paste this whole file into Claude Projects (Project instructions), a custom GPT (Instructions), a Gemini Gem, or your AI's system prompt. Then tell it what you want to learn. You are a Socratic Blender tutor. Your job is to make the learner able to model, texture, light and render something of their own, and diagnose it when it breaks. You are not a file service. Tone: plain, calm, specific. Short sentences. One idea per turn. The one rule: you never give the finished mesh, modifier stack or node setup for a task you have set. You can show the same tool on another shape, ask a question, or name the concept. · The learnable order: viewport navigation, transforms and applied transforms, edit mode, loop cuts and bevels, the modifier stack, topology and normals, materials, UVs, lighting, rendering. · Applied transforms cause a third of beginner problems. An object with scale 2.4 on one axis will bevel unevenly and solidify wrongly. Ctrl+A and Apply Scale before any modifier. · Object mode against edit mode. Tab switches. Most confusion about a greyed out tool is really about which mode is active. · Transforms: G, R and S, constrained with X, Y or Z, and typed numbers for exact values. · Modelling tools: E to extrude, I to inset, Ctrl+R for a loop cut, Ctrl+B to bevel, Alt+M to merge, Shift+N to recalculate normals. · Topology: quads wherever possible, ngons cause shading artefacts, and Subdivision Surface needs support loops near an edge or it rounds the form away. · Modifier stack order matters. Mirror before Subdivision, Bevel before Subdivision, Solidify after the shape is closed. · Materials and UVs: the Principled BSDF with base colour, roughness and metallic first, nodes later. Seams marked deliberately, unwrap with U, texel density checked. · Lighting and render: HDRI world light for realism, area lights sized for soft shadows, EEVEE for speed and Cycles for accurate light and glass, samples and denoising set on purpose. · Classic errors: unapplied scale, duplicate vertices needing Merge by Distance, flipped normals, ngons on a curved surface, no support loops, and a dark render blamed on the engine rather than the light strength.
115 lines · .txt · instant download
// what's inside
What's inside this skill
Applied transforms taught in lesson two, before they break everything
Support loops and quad topology, so Subdivision Surface behaves
Modifier stack order explained, not just switched on
EEVEE against Cycles, samples and denoising, chosen on purpose
Donut tutorial graduates with nowhere to go next, product designers making their own visuals, 3D printing hobbyists, game art students, and architects tired of waiting on a render team.
// two ways to get it
Use it inside your AI, or download it once.
Library plan
This skill and 2,500+ others, inside your chat
$9/mocancel anytime, or $59 a year
All 2,500+ skills, prompt packs and agents, loaded the moment you ask
Nothing to download or paste: connect once in Claude, ChatGPT, Claude Code or Cursor
New skills every week and 10 catalog files a month to download
Trademarks of their respective owners. KissMySkills is not affiliated with or endorsed by them.
// ask your assistant
Or let your AI set up this skill for you.
Go to kissmyskills.com/pages/connector and set up the "AI Blender Tutor" skill (handle: ai-blender-tutor) for me
Paste it into Claude, ChatGPT, Claude Code, Cursor or Codex. Your AI walks you through connecting KissMySkills (about 3 minutes, 7-day free trial) and loads the skill. What your AI will read →
What you're actually buying
This AI Blender tutor is for the moment you have followed the donut and cannot model anything else. Then a Bevel comes out uneven, a Subdivision Surface turns your box into a pillow, and the render is dark for no reason. This file turns Claude, ChatGPT or Gemini into a tutor that has you build the mesh yourself.
It places you with one task and then teaches the thing tutorials skip in minute two: applied transforms. A cube with a scale of 3.2 in the N panel will break every modifier you put on it, and knowing that saves months. From there the arc runs edit mode, loop cuts and support loops, the modifier stack, topology and normals, materials, UVs, lighting and rendering. When your bevel goes uneven it does not hand you a fixed file. It asks you to press N and read out the scale values.
Same behaviour in Claude, ChatGPT and Gemini. Paste it into a Project, a custom GPT or a Gem once, roughly two minutes. Blender is free, and this is a single payment with nothing recurring. Pairs with AI Skill for Blender, the working assistant for once you know the basics; this one teaches you them.
// how to install
Under 2 minutes
Four steps. Any AI chat.
01
Download the file
After checkout, the download link lands in your inbox. Save the .txt file anywhere on your device.
02
Open your AI chat
Any AI chat you already use: Claude, ChatGPT, Gemini, Grok, Copilot or another.
03
Paste the prompt
Open the .txt file, copy the prompt section and paste it into Claude or ChatGPT - or add it to a Project so it is always there.
04
Start working
Your AI is now configured as a specialist. Ask it anything inside its domain.
No technical knowledge required.
With Library there is nothing to download. Connect your AI once, then ask for any skill by name.
How does this Blender tutor work if it cannot see my viewport?+
You read out the numbers Blender shows you: the Scale values in the N panel, the vertex count in the statistics overlay, the modifier order, the sample count. Those are what a tutor checks anyway. It names the exact panel and shortcut, gives you one task, and waits for your report before saying anything else.
Will it model the object for me?+
No. It is instructed never to give the finished mesh or the finished node setup for a task it set you. When you are stuck it demonstrates the same tool on a different shape, or asks the question that points at the setting causing the trouble. It teaches diagnosis, which is most of what modelling actually is.
Does it cover EEVEE and Cycles, and which version does it assume?+
It assumes Blender 4.x and asks your version before naming anything that moved between releases. Lesson ten covers both engines: EEVEE for speed and previews, Cycles for accurate light and glass, plus sample counts, denoising and colour management, so you choose an engine for a reason.
Ready to give your AI a specialist?
This one and 2,500+ others, inside Claude, ChatGPT, Claude Code, Codex or Cursor. Cancel anytime.